After completing my garage in maya, it was time to start work on modeling the bear, now this is the bear from open season i would like to add, and it all started as a cube! this tutorial took me through so many different things within maya, such as simple extruding, dragging out faces and manipulating them, then taking me into the world of vertexes and getting detailed shapes, which then lead into using edge loops to get an even more detailed realistic finish, then it took me into texturing within maya, which i found incredibly confusing! however it was very rewarding, really improved my understanding of how maya works, and what tools do etc, it doesn't seem as scary now!
This was a 2d assignment set, basically making a start in learning about the timing of animation, also it is an introduction to the squash and stretch of an object as it moves. Me personally, i think 2d animation, especially hand drawn, is amazing, so much time and effort goes into it, and the end result is amazing, however im more interestd in the 3d aspect of animation, i enjoy the technicallities of animation and the technilogical problems that i have to overcome, learning a programme and creating something within it is more my thing.
I had my first lecture with Ann Owen today, i was completely dreading it, when your told you have a 3 hour lecture on history and theory, it's enough to put anyone off, but i was pleasantly surprised, i was completely overwhelmed with information, but it was good because i feel like i have taken a lot away from today, like for instance a very interesting quote " Study the historian, Before you go an study the history" i thought that was brilliant!