Sneak Walk in 3D

I decided to have a go the other day in the studio at trying a 2D hand drawn sneak walk, i haad about 3 attempts at it and got very fustrated, it just wasnt't working at all, so i thought id give it ago in 3D, now ive been using Richard Williams' Animators Survival guide, making different cycles etc, but i thought i woner if i could apply this to 3D in the same way, so i animated on the same frame rate as i would of hand drawing it, and low and behold i feel like it's worked, im actually very pleased with this, it could do with a few tweaks in places, but overall im happy.


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